Need for Speed I guess you could say things really "Ramped" up |
- I guess you could say things really "Ramped" up
- My own-made NFS Carbon cover art(with The Crew style)
- My drift Rx7, based on tuner culture of the mid 2000's
- After taking a break from the game
- It isn't easy watching everybody around you die in an instant
- The cops have it out for me... a point to prove..... kinda bothers me, but i'll just have to get over it *Que intense 90's movie trailer music*
- Mod called NFS Heat+. Figured I would mod out a subie, it turned out nice
- It’s all fun and games when you’re being laughed at driving a rice box Civic... until VTEC and a giant turbo kick in.
- i tried starting up the nfs mw and it just crashes when starting. how can i fix this?
- Just a Shift Photo
- Taking a wild guess on the reason that grip driving sucks in Ghosterion NFS games...
- Sal decided to hookup with you and become your wingman, even deciding to put up Neville, making him tonight's big loser
- My latest wrap: illest “Lost Traveler” Koenigsegg Regera
- NFSU2 keeps crashing every 5 minutes when I play the game on Windows 10 (64 bit).
- Need for Speed - PC [Digital Code] is 73% off
- how long did it take you to beat the game
- Kuru gives his thoughts on the NFS 2021 Leak
- One thing that I liked about Payback aside from the customization aspect was the damage model. I understand that Heat likely toned this damage down do to licensing but it’s still kind of a shame that I think Payback has a better damage model then Heat.
- Trust No-One, Not Even Yourself
- Here's some photos i shot with the new and amazing Heat+ mod, i'm loving it so far
- Atlast I found what Razor was doing before he came to Rockport City.
- NFS Heat events are pretty lackluster IMO
- Why do you dislike Payback that much?
- Exitting your car in NFS heat or the future games.
I guess you could say things really "Ramped" up Posted: 06 Aug 2020 07:20 AM PDT
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My own-made NFS Carbon cover art(with The Crew style) Posted: 06 Aug 2020 09:23 AM PDT
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My drift Rx7, based on tuner culture of the mid 2000's Posted: 06 Aug 2020 09:44 PM PDT
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After taking a break from the game Posted: 06 Aug 2020 08:29 AM PDT
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It isn't easy watching everybody around you die in an instant Posted: 06 Aug 2020 08:34 PM PDT
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Posted: 06 Aug 2020 10:16 PM PDT
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Mod called NFS Heat+. Figured I would mod out a subie, it turned out nice Posted: 06 Aug 2020 06:15 PM PDT
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Posted: 06 Aug 2020 09:55 PM PDT
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i tried starting up the nfs mw and it just crashes when starting. how can i fix this? Posted: 07 Aug 2020 12:17 AM PDT
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Posted: 06 Aug 2020 10:32 AM PDT
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Taking a wild guess on the reason that grip driving sucks in Ghosterion NFS games... Posted: 06 Aug 2020 11:29 PM PDT It's the tires... kinda. The first thing that you're gonna want to familiarize yourself with is what a slip angle is. This is the difference between the direction a tire are pointing, and the direction that they are actually moving. This generally increases with steering angle, speed, and load on the tire. Tires will generate their maximum amount of grip/lateral force at a specific slip angle. Tires that make their peak grip at lower angles are generally more "responsive", whilst tires that make peak grip at higher angles tend to have a more gradual build-up of grip. In the case of NFS, this becomes relevant for two things: the tire physics, and the drift component. Drifting: - The drift component used in Criterion/Ghost's games is engaged when the car enters a certain average slip angle, which is determined based on what the player is inputting. As the required slip angle increases, it is generally more difficult to engage a drift. - Most cars in Heat will enter a drift at 5-10 degrees of slip when steering, 2 degrees on braking, and 3 degrees with a gas stab. These numbers will vary by car. - Grip parts will increase these angles, drift parts will decrease them. Tires: - Most cars in Criterion/Ghost's games will generally make their peak grip at ~20 degrees for the front, and 10 degrees at the rear. This results in the rear tires building up grip quicker than the fronts, promoting understeer. This generally keeps the cars predictable and easy to drive, and the understeer is usually mitigated by the drift component rotating the car in a drift. However, this rearward grip bias is quite excessive and doesn't result in good cornering characteristics outside of a drift. Generally, you will want to maintain an average slip angle somewhere between 10-20 degrees in order to get the maximum amount of cornering grip, which is generally difficult to maintain without entering a drift. Thus, the general meta is to maintain a small drifting angle, otherwise known as "microdrifting". Now, I believe there are a few things that can be looked into in order to improve the grip driving experience. - Balancing out the grip between the front and rear tires. A slight rear-bias is ideal, but it should not be as extreme as it is currently. I cannot guarantee that any of these things will be completely effective, but I do believe that they may alleviate some of the current handling woes. [link] [comments] | ||
Posted: 06 Aug 2020 06:38 AM PDT
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My latest wrap: illest “Lost Traveler” Koenigsegg Regera Posted: 06 Aug 2020 09:05 AM PDT
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NFSU2 keeps crashing every 5 minutes when I play the game on Windows 10 (64 bit). Posted: 07 Aug 2020 12:34 AM PDT What are some solutions to prevent the game from crashing? If there are any solutions that are up to date I would be very grateful since everything I googled are from forums that were written a couple of years ago. [link] [comments] | ||
Need for Speed - PC [Digital Code] is 73% off Posted: 06 Aug 2020 06:27 PM PDT
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how long did it take you to beat the game Posted: 06 Aug 2020 08:12 PM PDT | ||
Kuru gives his thoughts on the NFS 2021 Leak Posted: 06 Aug 2020 07:18 AM PDT
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Posted: 06 Aug 2020 08:17 AM PDT
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Trust No-One, Not Even Yourself Posted: 06 Aug 2020 07:26 AM PDT | ||
Here's some photos i shot with the new and amazing Heat+ mod, i'm loving it so far Posted: 06 Aug 2020 01:03 PM PDT
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Atlast I found what Razor was doing before he came to Rockport City. Posted: 06 Aug 2020 06:53 AM PDT
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NFS Heat events are pretty lackluster IMO Posted: 06 Aug 2020 10:49 AM PDT The last nfs game I played before heat was Underground 2, and I gotta say I'm really disappointed. Here's what I mean. In UG2 all the races felt like a roller coaster, there were tons of curvy twists and turns with lots of sudden elevation changes, some jumps here and there and not a lot of flat roads. It felt like the devs based the map around the races to make them as enjoyable as possible. Heat just doesn't do that for me, it feels like I'm driving in a real city which means the roads are boring, at best you get some turns and maybe some gradual elevation changes. Off road races are the only ones that have some form of that feeling. Heat feels like the devs made a normal city and put some mundane races in afterwards. Anyone have any thoughts about this. [link] [comments] | ||
Why do you dislike Payback that much? Posted: 06 Aug 2020 02:10 PM PDT Hello fellow redditors, Title says it all, I'm curious about why I read so much negative stuff about Nfs Payback. It's not a brilliant game, I know, but that bad? [link] [comments] | ||
Exitting your car in NFS heat or the future games. Posted: 06 Aug 2020 05:47 PM PDT I want the ability to get in/out of my car and go shopping like in GTA V and just explore on foot. Ya know just a change from racing. [link] [comments] |
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