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    Saturday, July 18, 2020

    Need for Speed The Icons of Need for Speed [OC]

    Need for Speed The Icons of Need for Speed [OC]


    The Icons of Need for Speed [OC]

    Posted: 17 Jul 2020 11:35 AM PDT

    Earl’s Evo, another favourite :) workin our way thru the Blacklist~

    Posted: 17 Jul 2020 11:27 AM PDT

    Ming’s Gallardo, as requested :) hope y’all like it

    Posted: 17 Jul 2020 04:05 AM PDT

    s2000-chan? anyone?

    Posted: 17 Jul 2020 12:44 PM PDT

    My way to spend the next few days of quarantine

    Posted: 17 Jul 2020 08:26 AM PDT

    NFS Heat Graphic Edit

    Posted: 17 Jul 2020 03:00 PM PDT

    "Beyond the Polestars" max settings with ReShade to boot.

    Posted: 17 Jul 2020 09:07 AM PDT

    Wondering what the next NFS game is going to be like

    Posted: 17 Jul 2020 07:27 PM PDT

    Who runs tires these days?

    Posted: 17 Jul 2020 09:27 AM PDT

    I remade Vic's Supra as a 350Z

    Posted: 17 Jul 2020 02:56 PM PDT

    edit of u/throwawaymybeing ‘s wallpaper

    Posted: 17 Jul 2020 07:43 AM PDT

    Those tail light N2Os just hit differently

    Posted: 17 Jul 2020 07:01 AM PDT

    Pro Street RX-7 FD3S in Forza Horizon 4.

    Posted: 17 Jul 2020 09:21 AM PDT

    NEED HELP - PS4 Controller Problem on PC

    Posted: 17 Jul 2020 08:24 PM PDT

    I bought nfs most wanted (2012) today and every time the game loads fine but when i try to press a button on the controller a box saying "Controller not configurated - change in settings" appears. I couldn't even go to settings if i wanted because the controller wont work. Does anyone have a solution to fix this? i was really looking forward to nfs today :(

    submitted by /u/Hood_Ramen
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    Sometimes I cruise the highways 6th gear as an endless circuit for an hour. good times

    Posted: 17 Jul 2020 08:22 PM PDT

    Tempted to get the Aston Martin Vulcan, should i? [NFS Heat]

    Posted: 17 Jul 2020 12:32 PM PDT

    i read that the Vulcan handles the best in the game, but that's it's acceleration is pretty terrible for a hypercar. is it worth the nearly 1,5 million dollars or should i save for the Pagani Huayra?

    (at rep lv 40, so the Koenigsegg and some story related cars not available yet)

    submitted by /u/Raven-UwU
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    Blower intakes for cars in NFS Heat?

    Posted: 17 Jul 2020 04:03 PM PDT

    Is there a way to get a blower intake that you commonly see on root superchargers, cant seem to find the option, is it not an option for certain vehicles, is it only an option for certain superchargers or something, would really enjoy having one if possible, any help is appreciated

    submitted by /u/Content_Axolotle
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    Ideas for new game

    Posted: 17 Jul 2020 12:10 PM PDT

    Before I start, I know full well EA won't use these ideas. If they do, cool, I expect nothing in return for their use. Also, most of these ideas are borrowed from other series.

    •car classes. For me, a big part of the fun of a racing game is driving a bunch of different cars. Separating the cars into different classes and requiring a certain class of car to compete in certain races/race series would be fun. Off the top of my head: tuner, muscle car, vintage import, super car, hyper car. Maybe even break it down further and specify AWD, RWD, FWD, hatchback, 4-door, convertible, etc.

    •multiple locations as opposed to one main city. To go with different locations, we could get different weather patterns. This could play into some of the specified series listed above: most of the races in a snowy city would call for AWD, but there could be one random series of muscle car races on a frozen lake or something.

    •this last one's a pipe dream, but I would be very interested in a Need for Speed off-road game. There could be generic off-road races like in the last two games, but they could also fold in more variety like rally, rallycross, desert racing. There could be lower-speed, more technical wooded trails (not necessarily rock crawling, but not necessarily NOT rock crawling), high-speed blasts in stadium trucks, and there's a huge variety of vehicles that could be added from new and vintage rally cars to big-ass Dakar trucks to heavily modified versions of Jeeps and pickups old and new. It would be a massive departure from what NFS currently represents, but it could be an awful lot of fun.

    submitted by /u/MrRegularDick
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    What Could Be Done Regarding Cars and Customization For The Next NFS Title:

    Posted: 17 Jul 2020 03:04 PM PDT

    So I was thinking about what could be learned from NFS Heat so that the next game doesn't make the same mistakes as Heat did. While Heat is still a fun game, it had its flaws, and the car list did have a few issues. So here are my thoughts on what can be done about the car list:

    Add new cars, with diversity in mind:

    This is a no brainer. New cars will need to be added. Say that we would want a car list of at least 150 cars at launch, so I would hope the following new, non-variant cars would be added:

    If Acquisition of Toyota/Lexus License is Successful:

    If Ferrari Finally Allows Aftermarket Visual Customization (otherwise, omit the manufacturer in its entirety):

    Cars in NFS Heat that have variants included in that game and need variant combination (usually by virtue of best performing variant at stock):

    • Aston Martin DB11 (inherit parts from the DB11 Volante and its customization options).

    • BMW i8 (inherit parts from the i8 Roadster and the i8 K.S. Edition and their customization options).

    • BMW M3 E46 (inherit the engine from the M3 GTR Legends Edition as an available engine swap and its rims as customization options exclusive to the car).

    • BMW M4 GTS (inherit parts from the base M4 and M4 convertible and their customization options).

    • Chevrolet Corvette C7 ZR1 (inherit parts from the C7 Grand Sport and its K.S. Edition variant and their customization options)

    • Ferrari 488 Pista (inherit parts from the 488 GTB and its customization options. Omit entirely should Ferrari refuse to allow aftermarket customization on their cars).

    • Ferrari LaFerrari (inherit parts from the FXX K Evoluzione and keep its own customization options. Omit entirely should Ferrari refuse to allow aftermarket customization on their cars).

    • Ferrari 458 (upgrade to 458 Speciale and inherit parts from the 458 Italia and 458 Spider and their customization options. Omit entirely should Ferrari refuse to allow aftermarket customization on their cars).

    • Jaguar F-Type (upgrade to F-Type SVR and inherit parts from the F-type R and the F-Type R Convertible and their customization options).

    • Lamborghini Aventador SVJ (inherit parts from the Aventador S, Aventador S Roadster, and Aventador SVJ Roadster and their customization options).

    • Lamborghini Huracan Performante (inherit parts from the Huracan RWD, Huracan RWD Spyder, and the Huracan Performante Spyder and their customization options).

    • McLaren P1 (inherit parts from the P1 GTR, and keep its own customization options).

    • McLaren 600LT (inherit parts from the 570S and 570S Spider and their customization options).

    • Mercedes-AMG GTR (inherit parts from the AMG GT and AMG GT S Roadster and their customization options).

    • Mercedes-AMG C63 S (inherit parts from the AMG C63 S K.S. Edition)

    • Mitsubishi Lancer Evolution X (Inherit parts from the Evolution X K.S. Editions)

    • Nissan 350Z (inherit parts from the 350Z Legends Edition)

    • Nissan 370Z Nismo (inherit parts from the 370Z Heritage Edition and its customization options).

    • Nissan Skyline GT-R V-Spec (1999) (inherit parts from the Skyline Legends Edition)

    • Nissan GT-R Nismo (inherit parts from the GTR Premium and its customization options).

    • Porsche 911 GT3 RS (991.2) (inherit parts from the 911 Carrera GTS (991.2), 911 Carrera GTS Cabriolet (991.2), 911 Targa 4 GTS (991.2), 911 Turbo S Exclusive Series (991.2), 911 Turbo S Exclusive Series Cabriolet (991.2), and 911 GT2 RS (991.2), and their customization options).

    • Porsche 718 Cayman GTS (upgraded to 718 Cayman GT4, and inherit the parts of the GTS as customization options, but now becomes a completely separate entity from the original Porsche Cayman GT4 that couldn't be customized apart from its wheels and license plate).

    Cars in NFS Heat with variants or racing versions that weren't in that game:

    Recommended new aftermarket kits for cars that were previously in NFS Heat

    Body Kits From Past Need For Speed titles to recreate for cars already in Heat (aside from the Legends Editions body kits which would be inherited as customization options for their respective cars):

    Stance options to add:

    • Use the entire stance customization system from NFS 2015

    Performance/Sound Fixes/Adjustments:

    • Boost grip and nerf drifting to the point where grip handling is faster than drift handling during a race, even when drifting provides faster nitrous refill.

    • Nerf the acceleration and handling of the Porsche 911 Carrera RSR 2.8 by large amounts so that it will no longer be overpowered.

    • Remove the hard speed limiter so that cars like the Koenigsegg Regera can hit their actual indicated top speeds instead of what happened in NFS Heat where it was indicated to have a top speed of over 250 MPH but was hard-locked at 246 MPH instead when actually tested.

    • Change the stock engine sound of the McLaren F1 and the Aston Martin Vulcan to make them sound more like their real-world counterparts.

    Note: This is incomplete but it should provide a decent idea of what the community wants regarding the cars and customization in the next NFS title.

    submitted by /u/MrSturdinja
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    In game car meet

    Posted: 17 Jul 2020 06:45 PM PDT

    If anyone is down to do an in game car meet let me know also if you have any advice on how online lobby's work please let me know comment when you responded to this post in the comments it's first come first serve

    View Poll

    submitted by /u/Paradox_Eclipse
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    NFSU2 controller bug on PC

    Posted: 17 Jul 2020 06:22 PM PDT

    I play on PC with a cheap Dualshock 2 controller and it works with no problems. Everything works but the right analog.

    The Y axis doesn't even register in-game and the X axis acts like the Y axis in-game. For this reason, it is a pain in the ass to shift gears, since i have to bind it to the bumpers.

    But now i'm trying to fix this error and i can't find anything that remotely helps me.

    I tried binding in-game but, as i said, they don't even are registered. I tried using x360ce, but this one too doesn't work.

    I'm using the Widescreen Fix by ThirteenAG but it just fixes the left analog deadzone problems.

    I don't know if i'm doing anything wrong, but if it is my controller, than i'll buy another one, i just really don't it's necessary to buy a newer one just for one game.

    submitted by /u/odeckerd
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